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Game Creation Discussion |
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Game Industry Issues |
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Q&A for GCS Process & Policies |
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Talk About Anything |
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ArbarlithSmall-Scale 3D RPG |
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12/17/05 20:26:31 |
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Brad and Roxy's Amazing DownhillA side-view snowboarding/skiing game. 'Lightning round' style (simple goals, aggressive timeline). |
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12/12/05 13:51:07 |
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Carnage UnleashedRhythm-based combat. DDR meets PunchOut. |
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11/22/05 14:42:00 |
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Dash Eraser DustStylish 2D Mix of Platformer and Fast Action Beat 'Em Up! |
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07/18/06 04:55:18 |
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Eternal StormSaturn Storm 2 |
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05/28/06 13:25:16 |
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Feature CreepClassic NES-style space shooting |
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07/07/06 01:26:53 |
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Hatchling SmasherArcade style pick-up-and-play egg smashing action. |
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11/07/05 09:51:43 |
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Hegira3D Space Dogfighting, Co-Op Networked |
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07/07/06 01:26:51 |
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Re-RetroA 2D platformer with an emphasis on randomization and replayability |
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07/07/06 01:26:49 |
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Rocker MadnessMega Man-Inspired Platformer with Music Theme |
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01/10/06 10:44:51 |
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Parasomnia: Decadence of DarknessAmbience Heavy Single Player Survival Horror |
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08/07/06 04:44:18 |
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Power MonkeyThe 3D combat adventures of a stuffed monkey |
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06/10/06 18:09:10 |
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Slug FestHack & slash flesh eating slugs before they devour the town |
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04/10/06 09:45:56 |
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Super Space Wars2-16 players, networked, going at it Asteroids style |
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11/11/05 23:23:56 |
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Ask and Answer Questions (Technical or Otherwise) |
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Take Opinion Polls & Surveys |
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Job Opportunities |
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2Dreams & 3Dreams Development |
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EA's AI Tank Competition |
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GCS Mini-Series Tutorials |
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12/13/05 17:26:02 |
Community Time: 12/01/09 18:11:01
Founded: 09/25/04
Most Recent Member: pisanjdl
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